Explore the Visualization VR Lab

Visualize in VR, AR

Collaborate on the ThinkHub software

The Data Visualization AR/VR Lab (aka Vis-VR Lab)— which has been years in the making and serves as the hub of data analysis, visualization, and technology-enabled pedagogy for the university—provides countless opportunities for faculty to combine and advance their interests in new ways. It is also the ideal space to hold demonstrations for sponsoring agencies and partners.

See below to reserve the Vis VR Lab and training.

Reserving the Vis-VR Lab via 25Live

25 Live Reservation Portal:

To Reserve the Vis-VR Lab please visit GMU’s 25 Live page for more information HERE >
You may also go directly to 25 Live reservation portal HERE >
(NOTE: You will need to log in first to create a reservation.)

Vis-VR Lab Support Document >
(NOTE: You will need to request access to the above document.)
Prior to reserving the lab, you will be required to read the above documentation NOTE: If it is your first time using the space an orientation or training may also be required. See below for online training modules.

Reserving via 25 Live

Vis-VR Training Modules

Once a reservation has been made, please select the following training content relevant to your project/research within the Vis-VR Lab and request access:
T1V Training Module (Video) >

Virtual Reality (VR) & Augmented Reality (AR) Training (PDF) >

Audio/Camera Capture and Integration (PDF) >

Server Orientation (PDF) >

General User Responsibilities & Requirements (PDF) >

Vis-VR Equipment

The MIX Managed Data Visualization AR/VR Lab is a research and educational space for faculty, researchers, and more to explore cutting edge interactive technologies and tools for immersive teaching, working, and innovation.
The tools and technologies available within the lab include the following:

  • 24’ wide x 9’ tall touch screen

  • PC Server

  • Mac Server

  • Linux Server

  • ThinkHub Ubiquitous Connecting Software with custom hardware system

  • 3 Meta Quest 2 Virtual Reality Headsets

  • 2 Hololens Augmented Reality (AR) Headsets

  • 2 Magic Leap Augmented Reality (AR) Headsets

  • 2 AR/VR Teaching Spaces/Pods with Display Screens for spectators to see others engaged inside the headsets

  • Cameras with microphones for connecting the group in the the large room with remote participants via ThinkHub, Zoom or other video conferencing system

  • Necessary IR sensor installation for Computer Vision projects